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File /code/usr/include/linux/timer.h
#ifndef _LINUX_TIMER_H
#define _LINUX_TIMER_H
#include <linux/config.h>
#include <linux/smp.h>
#include <linux/threads.h>
#include <linux/list.h>
#include <linux/spinlock.h>
/*
* Event timer code
*/
#define TVN_BITS 6
#define TVR_BITS 8
#define TVN_SIZE (1 << TVN_BITS)
#define TVR_SIZE (1 << TVR_BITS)
#define TVN_MASK (TVN_SIZE - 1)
#define TVR_MASK (TVR_SIZE - 1)
typedef struct tvec_s {
int index;
struct list_head vec[TVN_SIZE];
} tvec_t;
typedef struct tvec_root_s {
int index;
struct list_head vec[TVR_SIZE];
} tvec_root_t;
#define NOOF_TVECS 5
typedef struct timer_list timer_t;
typedef struct tvec_t_base_s {
spinlock_t lock;
unsigned long timer_jiffies;
volatile timer_t * volatile running_timer;
tvec_root_t tv1;
tvec_t tv2;
tvec_t tv3;
tvec_t tv4;
tvec_t tv5;
} tvec_base_t;
/*
* This is the new and improved way of handling timers.
*
* The "data" field is in case you want to use the same
* timeout function for several timeouts. You can use this
* to distinguish between the different invocations.
*/
struct timer_list {
struct list_head list;
unsigned long expires;
unsigned long data;
void (*function)(unsigned long);
tvec_base_t *base;
};
extern void add_timer(timer_t * timer);
extern int del_timer(timer_t * timer);
#ifdef CONFIG_SMP
extern int del_timer_sync(timer_t * timer);
extern void sync_timers(void);
#define timer_enter(base, t) do { base->running_timer = t; mb(); } while (0)
#define timer_exit(base) do { base->running_timer = NULL; } while (0)
#define timer_is_running(base,t) (base->running_timer == t)
#define timer_synchronize(base,t) while (timer_is_running(base,t)) barrier()
#else
#define del_timer_sync(t) del_timer(t)
#define sync_timers() do { } while (0)
#define timer_enter(base,t) do { } while (0)
#define timer_exit(base) do { } while (0)
#endif
/*
* mod_timer is a more efficient way to update the expire field of an
* active timer (if the timer is inactive it will be activated)
* mod_timer(a,b) is equivalent to del_timer(a); a->expires = b; add_timer(a).
* If the timer is known to be not pending (ie, in the handler), mod_timer
* is less efficient than a->expires = b; add_timer(a).
*/
int mod_timer(timer_t *timer, unsigned long expires);
extern void it_real_fn(unsigned long);
extern void init_timers(void);
extern void run_local_timers(void);
extern tvec_base_t tvec_bases[NR_CPUS];
static inline void init_timer(timer_t * timer)
{
timer->list.next = timer->list.prev = NULL;
timer->base = tvec_bases + 0;
}
#define TIMER_DEBUG 0
#if TIMER_DEBUG
# define CHECK_BASE(base) \
if (base && ((base < tvec_bases) || (base >= tvec_bases + NR_CPUS))) \
BUG()
#else
# define CHECK_BASE(base)
#endif
static inline int timer_pending(const timer_t * timer)
{
CHECK_BASE(timer->base);
return timer->list.next != NULL;
}
/*
* These inlines deal with timer wrapping correctly. You are
* strongly encouraged to use them
* 1. Because people otherwise forget
* 2. Because if the timer wrap changes in future you wont have to
* alter your driver code.
*
* Do this with "<0" and ">=0" to only test the sign of the result. A
* good compiler would generate better code (and a really good compiler
* wouldn't care). Gcc is currently neither.
*/
#define time_after(a,b) ((long)(b) - (long)(a) < 0)
#define time_before(a,b) time_after(b,a)
#define time_after_eq(a,b) ((long)(a) - (long)(b) >= 0)
#define time_before_eq(a,b) time_after_eq(b,a)
#endif
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|
OpenSS7 SS7 for the Common Man |
Home | Overview | Status | News | Documentation | Resources | About | ||||||||||||||||||||
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© Copyright 1997-2004,OpenSS7 Corporation, All Rights Reserved. |
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